XCOM: Enemy Unknown and XCOM 2, are some of the most popular modern day strategic games. The spin-off XCOM: Chimera Squad keeps the strategic side of the game, however, it changes the approach to your team. In previous games, you got random soldiers that you can customize and five classes. In this chapter, you get named characters with unique dialogues, characteristics and skills; we can say that every soldier got his/her/its own class.
Work with Aliens in your Squad
After the events of XCOM 2, the Elders left the Earth, leaving alien troops guideless on the planet. Five years after the end of the war, humans and aliens are working together to build a new society. The Chimera Squad is a special team that fight threats that tries to bring anarchy in City 31. For that reason, one of the main changes of the game is that you can have aliens in your team.
Strategic Changes in XCOM: Chimera Squad
XCOM: Chimera Squad got some changes compared to XCOM 2. For instance, the headquarter management is still there, but without the rooms building. On the other hand, the battle side of the game got two major changes: turn slots (like Final Fantasy X, or Space Wolf) and breaches. To clarify, “breaches” is a new mechanic in which your squad can do stuff before the fight, like shoot or heal, for example.
Same XCOM, Different XCOM
Even with those differences (and a few more), the game got almost the same appeal of the main series, with hard fights and delicate headquarter management. Most importantly, any error in one (or both) can lead to a hard failure. As the main chapters, XCOM: Chimera Squad got full support for mods, on Nexus and Steam Workshop.
Fight Terrorists and Bring Order
In conclusion, XCOM: Chimera Squad is a nice variation for the franchise, something new and pleasant to play and you can find it on our store . In addition, if you like strategic games, you can also find some other indications for some other awesome strategic games here.